template-declaration: template < template-parameter-list > declaration
template-parameter-list: template-parameter template-parameter-list , template-parameter
template<class T> constexpr T pi = T(3.1415926535897932385L); template<class T> T circular_area(T r) { return pi<T> * r * r; } struct matrix_constants { template<class T> using pauli = hermitian_matrix<T, 2>; template<class T> constexpr pauli<T> sigma1 = { { 0, 1 }, { 1, 0 } }; template<class T> constexpr pauli<T> sigma2 = { { 0, -1i }, { 1i, 0 } }; template<class T> constexpr pauli<T> sigma3 = { { 1, 0 }, { 0, -1 } }; };
template-parameter: type-parameter parameter-declaration
type-parameter: type-parameter-key ... identifier type-parameter-key identifier = type-id template < template-parameter-list > type-parameter-key ... identifier template < template-parameter-list > type-parameter-key identifier = id-expression
type-parameter-key: class typename
class T { /* ... */ }; int i; template<class T, T i> void f(T t) { T t1 = i; // template-parameters T and i ::T t2 = ::i; // global namespace members T and i }
template<const X& x, int i> void f() { i++; // error: change of template-parameter value &x; // OK &i; // error: address of non-reference template-parameter int& ri = i; // error: non-const reference bound to temporary const int& cri = i; // OK: const reference bound to temporary }
template<double d> class X; // error template<double* pd> class Y; // OK template<double& rd> class Z; // OK
template<int* a> struct R { /* ... */ }; template<int b[5]> struct S { /* ... */ }; int p; R<&p> w; // OK S<&p> x; // OK due to parameter adjustment int v[5]; R<v> y; // OK due to implicit argument conversion S<v> z; // OK due to both adjustment and conversion
template<class T1, class T2 = int> class A; template<class T1 = int, class T2> class A;
template<class T1 = int, class T2 = int> class A;
template<class T1 = int, class T2> class B; // error // U can be neither deduced from the parameter-type-list nor specified template<class... T, class... U> void f() { } // error template<class... T, class U> void g() { } // error
template<class T = int> class X; template<class T = int> class X { /* ... */ }; // error
template<int i = 3 > 4 > // syntax error class X { /* ... */ }; template<int i = (3 > 4) > // OK class Y { /* ... */ };
template <class T = float> struct B {}; template <template <class TT = float> class T> struct A { inline void f(); inline void g(); }; template <template <class TT> class T> void A<T>::f() { T<> t; // error - TT has no default template argument } template <template <class TT = char> class T> void A<T>::g() { T<> t; // OK - T<char> }
template <class... Types> class Tuple; // Types is a template type parameter pack // but not a pack expansion template <class T, int... Dims> struct multi_array; // Dims is a non-type template parameter pack // but not a pack expansion template<class... T> struct value_holder { template<T... Values> struct apply { }; // Values is a non-type template parameter pack // and a pack expansion }; template<class... T, T... Values> struct static_array;// error: Values expands template type parameter // pack T within the same template parameter list
simple-template-id: template-name < template-argument-list >
template-id: simple-template-id operator-function-id < template-argument-list > literal-operator-id < template-argument-list >
template-name: identifier
template-argument-list: template-argument ... template-argument-list , template-argument ...
template-argument: constant-expression type-id id-expression
template<int i> class X { /* ... */ }; X< 1>2 > x1; // syntax error X<(1>2)> x2; // OK template<class T> class Y { /* ... */ }; Y<X<1>> x3; // OK, same as Y<X<1> > x3; Y<X<6>>1>> x4; // syntax error Y<X<(6>>1)>> x5; // OK
struct X { template<std::size_t> X* alloc(); template<std::size_t> static X* adjust(); }; template<class T> void f(T* p) { T* p1 = p->alloc<200>(); // ill-formed: < means less than T* p2 = p->template alloc<200>(); // OK: < starts template argument list T::adjust<100>(); // ill-formed: < means less than T::template adjust<100>(); // OK: < starts template argument list }
template <class T> struct A { void f(int); template <class U> void f(U); }; template <class T> void f(T t) { A<T> a; a.template f<>(t); // OK: calls template a.template f(t); // error: not a template-id } template <class T> struct B { template <class T2> struct C { }; }; // OK: T::template C names a class template: template <class T, template <class X> class TT = T::template C> struct D { }; D<B<int> > db;
template<class T> class Array {
T* v;
int sz;
public:
explicit Array(int);
T& operator[](int);
T& elem(int i) { return v[i]; }
};
Array<int> v1(20);
typedef std::complex<double> dcomplex; // std::complex is a standard library template
Array<dcomplex> v2(30);
Array<dcomplex> v3(40);
void bar() {
v1[3] = 7;
v2[3] = v3.elem(4) = dcomplex(7,8);
}
template<class T> void f();
template<int I> void f();
void g() {
f<int()>(); // int() is a type-id: call the first f()
}
template<class T> class X { static T t; }; class Y { private: struct S { /* ... */ }; X<S> x; // OK: S is accessible // X<Y::S> has a static member of type Y::S // OK: even though Y::S is private }; X<Y::S> y; // error: S not accessible
template <template <class TT> class T> class A { typename T<int>::S s; }; template <class U> class B { private: struct S { /* ... */ }; }; A<B> b; // ill-formed: A has no access to B::S
template<class T = char> class String; String<>* p; // OK: String<char> String* q; // syntax error template<class ... Elements> class Tuple; Tuple<>* t; // OK: Elements is empty Tuple* u; // syntax error
template<class T> struct A { ~A(); }; void f(A<int>* p, A<int>* q) { p->A<int>::~A(); // OK: destructor call q->A<int>::~A<int>(); // OK: destructor call }
template <class T> class X { }; template <class T> void f(T t) { } struct { } unnamed_obj; void f() { struct A { }; enum { e1 }; typedef struct { } B; B b; X<A> x1; // OK X<A*> x2; // OK X<B> x3; // OK f(e1); // OK f(unnamed_obj); // OK f(b); // OK }
template<const int* pci> struct X { /* ... */ }; int ai[10]; X<ai> xi; // array to pointer and qualification conversions struct Y { /* ... */ }; template<const Y& b> struct Z { /* ... */ }; Y y; Z<y> z; // no conversion, but note extra cv-qualification template<int (&pa)[5]> struct W { /* ... */ }; int b[5]; W<b> w; // no conversion void f(char); void f(int); template<void (*pf)(int)> struct A { /* ... */ }; A<&f> a; // selects f(int) template<auto n> struct B { /* ... */ }; B<5> b1; // OK: template parameter type is int B<'a'> b2; // OK: template parameter type is char B<2.5> b3; // error: template parameter type cannot be double
template<int* p> class X { }; int a[10]; struct S { int m; static int s; } s; X<&a[2]> x3; // error: address of array element X<&s.m> x4; // error: address of non-static member X<&s.s> x5; // OK: address of static member X<&S::s> x6; // OK: address of static member
template<const int& CRI> struct B { /* ... */ }; B<1> b2; // error: temporary would be required for template argument int c = 1; B<c> b1; // OK
template<class T> class A { // primary template int x; }; template<class T> class A<T*> { // partial specialization long x; }; template<template<class U> class V> class C { V<int> y; V<int*> z; }; C<A> c; // V<int> within C<A> uses the primary template, so c.y.x has type int // V<int*> within C<A> uses the partial specialization, so c.z.x has type long
template<class T> class A { /* ... */ }; template<class T, class U = T> class B { /* ... */ }; template<class ... Types> class C { /* ... */ }; template<auto n> class D { /* ... */ }; template<template<class> class P> class X { /* ... */ }; template<template<class ...> class Q> class Y { /* ... */ }; template<template<int> class R> class Z { /* ... */ }; X<A> xa; // OK X<B> xb; // OK X<C> xc; // OK Y<A> ya; // OK Y<B> yb; // OK Y<C> yc; // OK Z<D> zd; // OK
template <class T> struct eval; template <template <class, class...> class TT, class T1, class... Rest> struct eval<TT<T1, Rest...>> { }; template <class T1> struct A; template <class T1, class T2> struct B; template <int N> struct C; template <class T1, int N> struct D; template <class T1, class T2, int N = 17> struct E; eval<A<int>> eA; // OK: matches partial specialization of eval eval<B<int, float>> eB; // OK: matches partial specialization of eval eval<C<17>> eC; // error: C does not match TT in partial specialization eval<D<int, 17>> eD; // error: D does not match TT in partial specialization eval<E<int, float>> eE; // error: E does not match TT in partial specialization
template<class E, int size> class buffer { /* ... */ };
buffer<char,2*512> x;
buffer<char,1024> y;
template<class T, void(*err_fct)()> class list { /* ... */ };
list<int,&error_handler1> x1;
list<int,&error_handler2> x2;
list<int,&error_handler2> x3;
list<char,&error_handler2> x4;
template<class T> struct X { }; template<class> struct Y { }; template<class T> using Z = Y<T>; X<Y<int> > y; X<Z<int> > z;
template<class T1, class T2, int I> class A<T1, T2, I> { }; // error template<class T1, int I> void sort<T1, I>(T1 data[I]); // error
template<class T> class Array { T* v; int sz; public: explicit Array(int); T& operator[](int); T& elem(int i) { return v[i]; } };The prefix template<class T> specifies that a template is being declared and that a type-name T may be used in the declaration.
template<class T1, class T2> struct A { void f1(); void f2(); }; template<class T2, class T1> void A<T2,T1>::f1() { } // OK template<class T2, class T1> void A<T1,T2>::f2() { } // error
template<class ... Types> struct B { void f3(); void f4(); }; template<class ... Types> void B<Types ...>::f3() { } // OK template<class ... Types> void B<Types>::f4() { } // error
template<class T> class Array { T* v; int sz; public: explicit Array(int); T& operator[](int); T& elem(int i) { return v[i]; } };
template<class T> T& Array<T>::operator[](int i) { if (i<0 || sz<=i) error("Array: range error"); return v[i]; }
template<class T> struct A { class B; }; A<int>::B* b1; // OK: requires A to be defined but not A::B template<class T> class A<T>::B { }; A<int>::B b2; // OK: requires A::B to be defined
template<class T> class X { static T s; }; template<class T> T X<T>::s = 0; struct limits { template<class T> static const T min; // declaration }; template<class T> const T limits::min = { }; // definition
template <class T> struct A { static int i[]; }; template <class T> int A<T>::i[4]; // 4 elements template <> int A<int>::i[] = { 1 }; // OK: 1 element
template<class T> struct string {
template<class T2> int compare(const T2&);
template<class T2> string(const string<T2>& s) { /* ... */ }
};
template<class T> template<class T2> int string<T>::compare(const T2& s) {
}
template <class T> struct A { void f(int); template <class T2> void f(T2); }; template <> void A<int>::f(int) { } // non-template member function template <> template <> void A<int>::f<>(int) { } // member function template specialization int main() { A<char> ac; ac.f(1); // non-template ac.f('c'); // template ac.f<>(1); // template }
template <class T> struct AA { template <class C> virtual void g(C); // error virtual void f(); // OK };
class B { virtual void f(int); }; class D : public B { template <class T> void f(T); // does not override B::f(int) void f(int i) { f<>(i); } // overriding function that calls the template instantiation };
struct A { template <class T> operator T*(); }; template <class T> A::operator T*(){ return 0; } template <> A::operator char*(){ return 0; } // specialization template A::operator void*(); // explicit instantiation int main() { A a; int* ip; ip = a.operator int*(); // explicit call to template operator A::operator int*() }
template<class ... Types> struct Tuple { }; Tuple<> t0; // Types contains no arguments Tuple<int> t1; // Types contains one argument: int Tuple<int, float> t2; // Types contains two arguments: int and float Tuple<0> error; // error: 0 is not a type
template<class ... Types> void f(Types ... args); f(); // OK: args contains no arguments f(1); // OK: args contains one argument: int f(2, 1.0); // OK: args contains two arguments: int and double
template<class ... Types> void f(Types ... rest);
template<class ... Types> void g(Types ... rest) {
f(&rest ...); // “&rest ...” is a pack expansion; “&rest” is its pattern
}
template<typename...> struct Tuple {}; template<typename T1, typename T2> struct Pair {}; template<class ... Args1> struct zip { template<class ... Args2> struct with { typedef Tuple<Pair<Args1, Args2> ... > type; }; }; typedef zip<short, int>::with<unsigned short, unsigned>::type T1; // T1 is Tuple<Pair<short, unsigned short>, Pair<int, unsigned>> typedef zip<short>::with<unsigned short, unsigned>::type T2; // error: different number of arguments specified for Args1 and Args2 template<class ... Args> void g(Args ... args) { // OK: Args is expanded by the function parameter pack args f(const_cast<const Args*>(&args)...); // OK: “Args” and “args” are expanded f(5 ...); // error: pattern does not contain any parameter packs f(args); // error: parameter pack “args” is not expanded f(h(args ...) + args ...); // OK: first “args” expanded within h, // second “args” expanded within f }
template<class... T> struct X : T... { }; template<class... T> void f(T... values) { X<T...> x(values...); } template void f<>(); // OK: X<> has no base classes // x is a variable of type X<> that is value-initialized
Operator | Value when parameter pack is empty |
&& | true |
|| | false |
, | void() |
template<class T> class task; template<class T> task<T>* preempt(task<T>*); template<class T> class task { friend void next_time(); friend void process(task<T>*); friend task<T>* preempt<T>(task<T>*); template<class C> friend int func(C); friend class task<int>; template<class P> friend class frd; };
class A { template<class T> friend class B; // OK template<class T> friend void f(T){ /* ... */ } // OK };
class X { template<class T> friend struct A; class Y { }; }; template<class T> struct A { X::Y ab; }; // OK template<class T> struct A<T*> { X::Y ab; }; // OK
template<class T> struct A { struct B { }; void f(); struct D { void g(); }; }; template<> struct A<int> { struct B { }; int f(); struct D { void g(); }; }; class C { template<class T> friend struct A<T>::B; // grants friendship to A<int>::B even though // it is not a specialization of A<T>::B template<class T> friend void A<T>::f(); // does not grant friendship to A<int>::f() // because its return type does not match template<class T> friend void A<T>::D::g(); // does not grant friendship to A<int>::D::g() // because A<int>::D is not a specialization of A<T>::D };
template<class T1, class T2, int I> class A { }; template<class T, int I> class A<T, T*, I> { }; template<class T1, class T2, int I> class A<T1*, T2, I> { }; template<class T> class A<int, T*, 5> { }; template<class T1, class T2, int I> class A<T1, T2*, I> { };
template<class T> struct A { struct C { template<class T2> struct B { }; template<class T2> struct B<T2**> { }; // partial specialization #1 }; }; // partial specialization of A<T>::C::B<T2> template<class T> template<class T2> struct A<T>::C::B<T2*> { }; // #2 A<short>::C::B<int*> absip; // uses partial specialization #2
namespace N { template<class T1, class T2> class A { }; // primary template } using N::A; // refers to the primary template namespace N { template<class T> class A<T, T*> { }; // partial specialization } A<int,int*> a; // uses the partial specialization, which is found through the using-declaration // which refers to the primary template
template <class T, T t> struct C {}; template <class T> struct C<T, 1>; // error template< int X, int (*array_ptr)[X] > class A {}; int array[5]; template< int X > class A<X,&array> { }; // error
template<class T1, class T2, int I> class A { }; // #1 template<class T, int I> class A<T, T*, I> { }; // #2 template<class T1, class T2, int I> class A<T1*, T2, I> { }; // #3 template<class T> class A<int, T*, 5> { }; // #4 template<class T1, class T2, int I> class A<T1, T2*, I> { }; // #5 A<int, int, 1> a1; // uses #1 A<int, int*, 1> a2; // uses #2, T is int, I is 1 A<int, char*, 5> a3; // uses #4, T is char A<int, char*, 1> a4; // uses #5, T1 is int, T2 is char, I is 1 A<int*, int*, 2> a5; // ambiguous: matches #3 and #5
template <int I, int J> struct A {}; template <int I> struct A<I+5, I*2> {}; // error template <int I> struct A<I, I> {}; // OK template <int I, int J, int K> struct B {}; template <int I> struct B<I, I*2, 2> {}; // OK
template<int I, int J, class T> class X { }; template<int I, int J> class X<I, J, int> { }; // #1 template<int I> class X<I, I, int> { }; // #2 template<int I0, int J0> void f(X<I0, J0, int>); // A template<int I0> void f(X<I0, I0, int>); // B template <auto v> class Y { }; template <auto* p> class Y<p> { }; // #3 template <auto** pp> class Y<pp> { }; // #4 template <auto* p0> void g(Y<p0>); // C template <auto** pp0> void g(Y<pp0>); // D
// primary class template template<class T, int I> struct A { void f(); }; // member of primary class template template<class T, int I> void A<T,I>::f() { } // class template partial specialization template<class T> struct A<T,2> { void f(); void g(); void h(); }; // member of class template partial specialization template<class T> void A<T,2>::g() { } // explicit specialization template<> void A<char,2>::h() { } int main() { A<char,0> a0; A<char,2> a2; a0.f(); // OK, uses definition of primary template's member a2.g(); // OK, uses definition of partial specialization's member a2.h(); // OK, uses definition of explicit specialization's member a2.f(); // ill-formed, no definition of f for A<T,2>; the primary template is not used here }
template<class T> struct A { template<class T2> struct B {}; // #1 template<class T2> struct B<T2*> {}; // #2 }; template<> template<class T2> struct A<short>::B {}; // #3 A<char>::B<int*> abcip; // uses #2 A<short>::B<int*> absip; // uses #3 A<char>::B<int> abci; // uses #1
template<class T> class Array { }; template<class T> void sort(Array<T>&);
// translation unit 1: template<class T> void f(T*); void g(int* p) { f(p); // calls f<int>(int*) }
// translation unit 2: template<class T> void f(T); void h(int* p) { f(p); // calls f<int*>(int*) }
template<class T> void f(); template<int I> void f(); // OK: overloads the first template // distinguishable with an explicit template argument list
template <int I, int J> A<I+J> f(A<I>, A<J>); // #1 template <int K, int L> A<K+L> f(A<K>, A<L>); // same as #1 template <int I, int J> A<I-J> f(A<I>, A<J>); // different from #1
template <int I, int J> void f(A<I+J>); // #1 template <int K, int L> void f(A<K+L>); // same as #1 template <class T> decltype(g(T())) h(); int g(int); template <class T> decltype(g(T())) h() // redeclaration of h() uses the earlier lookup { return g(T()); } // ...although the lookup here does find g(int) int i = h<int>(); // template argument substitution fails; g(int) // was not in scope at the first declaration of h()
// Guaranteed to be the same template <int I> void f(A<I>, A<I+10>); template <int I> void f(A<I>, A<I+10>); // Guaranteed to be different template <int I> void f(A<I>, A<I+10>); template <int I> void f(A<I>, A<I+11>); // Ill-formed, no diagnostic required template <int I> void f(A<I>, A<I+10>); template <int I> void f(A<I>, A<I+1+2+3+4>);
struct A { }; template<class T> struct B { template<class R> int operator*(R&); // #1 }; template<class T, class R> int operator*(T&, R&); // #2 // The declaration of B::operator* is transformed into the equivalent of // template<class R> int operator*(B<A>&, R&); // #1a int main() { A a; B<A> b; b * a; // calls #1a }
template<class T> struct A { A(); }; template<class T> void f(T); template<class T> void f(T*); template<class T> void f(const T*); template<class T> void g(T); template<class T> void g(T&); template<class T> void h(const T&); template<class T> void h(A<T>&); void m() { const int* p; f(p); // f(const T*) is more specialized than f(T) or f(T*) float x; g(x); // ambiguous: g(T) or g(T&) A<int> z; h(z); // overload resolution selects h(A<T>&) const A<int> z2; h(z2); // h(const T&) is called because h(A<T>&) is not callable }
template<class T> void f(T); // #1 template<class T> void f(T*, int=1); // #2 template<class T> void g(T); // #3 template<class T> void g(T*, ...); // #4
int main() { int* ip; f(ip); // calls #2 g(ip); // calls #4 }
template<class T, class U> struct A { }; template<class T, class U> void f(U, A<U, T>* p = 0); // #1 template< class U> void f(U, A<U, U>* p = 0); // #2 template<class T > void g(T, T = T()); // #3 template<class T, class... U> void g(T, U ...); // #4 void h() { f<int>(42, (A<int, int>*)0); // calls #2 f<int>(42); // error: ambiguous g(42); // error: ambiguous }
template<class T, class... U> void f(T, U...); // #1 template<class T > void f(T); // #2 template<class T, class... U> void g(T*, U...); // #3 template<class T > void g(T); // #4 void h(int i) { f(&i); // error: ambiguous g(&i); // OK: calls #3 }
template<class T> struct Alloc { /* ... */ }; template<class T> using Vec = vector<T, Alloc<T>>; Vec<int> v; // same as vector<int, Alloc<int>> v; template<class T> void process(Vec<T>& v) { /* ... */ } template<class T> void process(vector<T, Alloc<T>>& w) { /* ... */ } // error: redefinition template<template<class> class TT> void f(TT<int>); f(v); // error: Vec not deduced template<template<class,class> class TT> void g(TT<int, Alloc<int>>); g(v); // OK: TT = vector
template<typename...> using void_t = void;
template<typename T> void_t<typename T::foo> f();
f<int>(); // error, int does not have a nested type foo
template <class T> struct A;
template <class T> using B = typename A<T>::U;
template <class T> struct A {
typedef B<T> U;
};
B<short> b; // error: instantiation of B<short> uses own type via A<short>::U
// no B declared here class X; template<class T> class Y { class Z; // forward declaration of member class void f() { X* a1; // declare pointer to X T* a2; // declare pointer to T Y* a3; // declare pointer to Y<T> Z* a4; // declare pointer to Z typedef typename T::A TA; TA* a5; // declare pointer to T's A typename T::A* a6; // declare pointer to T's A T::A* a7; // T::A is not a type name: // multiplication of T::A by a7; ill-formed, no visible declaration of a7 B* a8; // B is not a type name: // multiplication of B by a8; ill-formed, no visible declarations of B and a8 } };
typename-specifier: typename nested-name-specifier identifier typename nested-name-specifier template simple-template-id
struct A { struct X { }; int X; }; struct B { struct X { }; }; template<class T> void f(T t) { typename T::X x; } void foo() { A a; B b; f(b); // OK: T::X refers to B::X f(a); // error: T::X refers to the data member A::X not the struct A::X }
template <class T> void f(int i) { T::x * i; // T::x must not be a type } struct Foo { typedef int x; }; struct Bar { static int const x = 5; }; int main() { f<Bar>(1); // OK f<Foo>(1); // error: Foo::x is a type }
template<class T> struct A {
typedef int B;
B b; // OK, no typename required
};
int j; template<class T> class X { void f(T t, int i, char* p) { t = i; // diagnosed if X::f is instantiated, and the assignment to t is an error p = i; // may be diagnosed even if X::f is not instantiated p = j; // may be diagnosed even if X::f is not instantiated } void g(T t) { +; // may be diagnosed even if X::g is not instantiated } }; template<class... T> struct A { void operator++(int, T... t); // error: too many parameters }; template<class... T> union X : T... { }; // error: union with base class template<class... T> struct A : T..., T... { }; // error: duplicate base class
#include <iostream> using namespace std; template<class T> class Set { T* p; int cnt; public: Set(); Set<T>(const Set<T>&); void printall() { for (int i = 0; i<cnt; i++) cout << p[i] << '\n'; } };
void f(char); template<class T> void g(T t) { f(1); // f(char) f(T(1)); // dependent f(t); // dependent dd++; // not dependent; error: declaration for dd not found } enum E { e }; void f(E); double dd; void h() { g(e); // will cause one call of f(char) followed by two calls of f(E) g('a'); // will cause three calls of f(char) }
template<template<class> class T> class A { }; template<class T> class Y; template<> class Y<int> { Y* p; // meaning Y<int> Y<char>* q; // meaning Y<char> A<Y>* a; // meaning A<::Y> class B { template<class> friend class Y; // meaning ::Y }; };
template <class T> struct Base { Base* p; }; template <class T> struct Derived: public Base<T> { typename Derived::Base* p; // meaning Derived::Base<T> }; template<class T, template<class> class U = T::template Base> struct Third { }; Third<Base<int> > t; // OK: default argument uses injected-class-name as a template
template <class T> struct Base { }; template <class T> struct Derived: Base<int>, Base<char> { typename Derived::Base b; // error: ambiguous typename Derived::Base<double> d; // OK };
template<class T> class X { X* p; // meaning X<T> X<T>* p2; X<int>* p3; ::X* p4; // error: missing template argument list // ::X does not refer to the injected-class-name };
template<class T, int i> class Y { int T; // error: template-parameter redeclared void f() { char T; // error: template-parameter redeclared } }; template<class X> class X; // error: template-parameter redeclared
template<class T> struct A { struct B { /* ... */ }; typedef void C; void f(); template<class U> void g(U); }; template<class B> void A<B>::f() { B b; // A's B, not the template parameter } template<class B> template<class C> void A<B>::g(C) { B b; // A's B, not the template parameter C c; // the template parameter C, not A's C }
namespace N {
class C { };
template<class T> class B {
void f(T);
};
}
template<class C> void N::B<C>::f(C) {
C b; // C is the template parameter, not N::C
}
struct A { struct B { /* ... */ }; int a; int Y; }; template<class B, class a> struct X : A { B b; // A's B a b; // error: A's a isn't a type name };
postfix-expression ( expression-list )where the postfix-expression is an unqualified-id, the unqualified-id denotes a dependent name if
typedef double A;
template<class T> class B {
typedef int A;
};
template<class T> struct X : B<T> {
A a; // a has type double
};
struct A { struct B { /* ... */ }; int a; int Y; }; int a; template<class T> struct Y : T { struct B { /* ... */ }; B b; // The B defined in Y void f(int i) { a = i; } // ::a Y* p; // Y<T> }; Y<A> ya;
template <class T> class A { A* p1; // A is the current instantiation A<T>* p2; // A<T> is the current instantiation A<T*> p3; // A<T*> is not the current instantiation ::A<T>* p4; // ::A<T> is the current instantiation class B { B* p1; // B is the current instantiation A<T>::B* p2; // A<T>::B is the current instantiation typename A<T*>::B* p3; // A<T*>::B is not the current instantiation }; }; template <class T> class A<T*> { A<T*>* p1; // A<T*> is the current instantiation A<T>* p2; // A<T> is not the current instantiation }; template <class T1, class T2, int I> struct B { B<T1, T2, I>* b1; // refers to the current instantiation B<T2, T1, I>* b2; // not the current instantiation typedef T1 my_T1; static const int my_I = I; static const int my_I2 = I+0; static const int my_I3 = my_I; B<my_T1, T2, my_I>* b3; // refers to the current instantiation B<my_T1, T2, my_I2>* b4; // not the current instantiation B<my_T1, T2, my_I3>* b5; // refers to the current instantiation };
template<class T> struct A {
typedef int M;
struct B {
typedef void M;
struct C;
};
};
template<class T> struct A<T>::B::C : A<T> {
M m; // OK, A<T>::M
};
template <class T> class A { static const int i = 5; int n1[i]; // i refers to a member of the current instantiation int n2[A::i]; // A::i refers to a member of the current instantiation int n3[A<T>::i]; // A<T>::i refers to a member of the current instantiation int f(); }; template <class T> int A<T>::f() { return i; // i refers to a member of the current instantiation }
template<class T> class A { typedef int type; void f() { A<T>::type i; // OK: refers to a member of the current instantiation typename A<T>::other j; // error: neither a member of the current instantiation nor // a member of an unknown specialization } };
struct A { int m; }; struct B { int m; }; template<typename T> struct C : A, T { int f() { return this->m; } // finds A::m in the template definition context int g() { return m; } // finds A::m in the template definition context }; template int C<B>::f(); // error: finds both A::m and B::m template int C<B>::g(); // OK: transformation to class member access syntax // does not occur in the template definition context; see [class.mfct.non-static]
simple-type-specifier ( expression-list ) :: new new-placement new-type-id new-initializer :: new new-placement ( type-id ) new-initializer dynamic_cast < type-id > ( expression ) static_cast < type-id > ( expression ) const_cast < type-id > ( expression ) reinterpret_cast < type-id > ( expression ) ( type-id ) cast-expression
literal postfix-expression . pseudo-destructor-name postfix-expression -> pseudo-destructor-name sizeof unary-expression sizeof ( type-id ) sizeof ... ( identifier ) alignof ( type-id ) typeid ( expression ) typeid ( type-id ) :: delete cast-expression :: delete [ ] cast-expression throw assignment-expression noexcept ( expression )
sizeof unary-expression sizeof ( type-id ) typeid ( expression ) typeid ( type-id ) alignof ( type-id ) noexcept ( expression )
simple-type-specifier ( expression-list ) static_cast < type-id > ( expression ) const_cast < type-id > ( expression ) reinterpret_cast < type-id > ( expression ) ( type-id ) cast-expression
void g(double); void h(); template<class T> class Z { public: void f() { g(1); // calls g(double) h++; // ill-formed: cannot increment function; this could be diagnosed // either here or at the point of instantiation } }; void g(int); // not in scope at the point of the template definition, not considered for the call g(1)
template<typename T> struct number { number(int); friend number gcd(number x, number y) { return 0; }; }; void g() { number<double> a(3), b(4); a = gcd(a,b); // finds gcd because number<double> is an associated class, // making gcd visible in its namespace (global scope) b = gcd(3,4); // ill-formed; gcd is not visible }
template<class T = int> struct A { static int x; }; template<class U> void g(U) { } template<> struct A<double> { }; // specialize for T == double template<> struct A<> { }; // specialize for T == int template<> void g(char) { } // specialize for U == char // U is deduced from the parameter type template<> void g<int>(int) { } // specialize for U == int template<> int A<char>::x = 0; // specialize for T == char template<class T = int> struct B { static int x; }; template<> int B<>::x = 1; // specialize for T == int
template<class T> struct A {
static T t;
};
typedef int function();
A<function> a; // ill-formed: would declare A<function>::t as a static member function
template<class T> class B { /* ... */ }; template<class T> class D : public B<T> { /* ... */ }; void f(void*); void f(B<int>*); void g(D<int>* p, D<char>* pp, D<double>* ppp) { f(p); // instantiation of D<int> required: call f(B<int>*) B<char>* q = pp; // instantiation of D<char> required: convert D<char>* to B<char>* delete ppp; // instantiation of D<double> required }
template<class T, class U> struct Outer { template<class X, class Y> struct Inner; template<class Y> struct Inner<T, Y>; // #1a template<class Y> struct Inner<T, Y> { }; // #1b; OK: valid redeclaration of #1a template<class Y> struct Inner<U, Y> { }; // #2 }; Outer<int, int> outer; // error at #2
template<typename T> struct Friendly {
template<typename U> friend int f(U) { return sizeof(T); }
};
Friendly<char> fc;
Friendly<float> ff; // ill-formed: produces second definition of f(U)
template<class T> struct Z { void f(); void g(); }; void h() { Z<int> a; // instantiation of class Z<int> required Z<char>* p; // instantiation of class Z<char> not required Z<double>* q; // instantiation of class Z<double> not required a.f(); // instantiation of Z<int>::f() required p->g(); // instantiation of class Z<char> required, and // instantiation of Z<char>::g() required }
template <class T> struct S { operator int(); }; void f(int); void f(S<int>&); void f(S<float>); void g(S<int>& sr) { f(sr); // instantiation of S<int> allowed but not required // instantiation of S<float> allowed but not required };
namespace N { template<class T> class List { public: T* get(); }; } template<class K, class V> class Map { public: N::List<V> lt; V get(K); }; void g(Map<const char*,int>& m) { int i = m.get("Nicholas"); }
template<class T> void f(T x, T y = ydef(T()), T z = zdef(T())); class A { }; A zdef(A); void g(A a, A b, A c) { f(a, b, c); // no default argument instantiation f(a, b); // default argument z = zdef(T()) instantiated f(a); // ill-formed; ydef is not declared }
template<class T> class X { X<T>* p; // OK X<T*> a; // implicit generation of X<T> requires // the implicit instantiation of X<T*> which requires // the implicit instantiation of X<T**> which … };
explicit-instantiation: extern template declarationThere are two forms of explicit instantiation: an explicit instantiation definition and an explicit instantiation declaration.
template<class T> class Array { void mf(); }; template class Array<char>; template void Array<int>::mf(); template<class T> void sort(Array<T>& v) { /* ... */ } template void sort(Array<char>&); // argument is deduced here namespace N { template<class T> void f(T&) { } } template void N::f<int>(int&);
namespace N { template<class T> class Y { void mf() { } }; } template class Y<int>; // error: class template Y not visible in the global namespace using N::Y; template class Y<int>; // error: explicit instantiation outside of the namespace of the template template class N::Y<char*>; // OK: explicit instantiation in namespace N template void N::Y<double>::mf(); // OK: explicit instantiation in namespace N
template<class T> class Array { /* ... */ }; template<class T> void sort(Array<T>& v) { /* ... */ } // instantiate sort(Array<int>&) – template-argument deduced template void sort<>(Array<int>&);
explicit-specialization: template < > declaration
template<class T> class stream; template<> class stream<char> { /* ... */ }; template<class T> class Array { /* ... */ }; template<class T> void sort(Array<T>& v) { /* ... */ } template<> void sort<char*>(Array<char*>&);
template<> class X<int> { /* ... */ }; // error: X not a template template<class T> class X; template<> class X<char*> { /* ... */ }; // OK: X is a template
template<class T> struct A { struct B { }; template<class U> struct C { }; }; template<> struct A<int> { void f(int); }; void h() { A<int> a; a.f(16); // A<int>::f must be defined somewhere } // template<> not used for a member of an explicitly specialized class template void A<int>::f(int) { /* ... */ } template<> struct A<char>::B { void f(); }; // template<> also not used when defining a member of an explicitly specialized member class void A<char>::B::f() { /* ... */ } template<> template<class U> struct A<char>::C { void f(); }; // template<> is used when defining a member of an explicitly specialized member class template // specialized as a class template template<> template<class U> void A<char>::C<U>::f() { /* ... */ } template<> struct A<short>::B { void f(); }; template<> void A<short>::B::f() { /* ... */ } // error: template<> not permitted template<> template<class U> struct A<short>::C { void f(); }; template<class U> void A<short>::C<U>::f() { /* ... */ } // error: template<> required
class String { }; template<class T> class Array { /* ... */ }; template<class T> void sort(Array<T>& v) { /* ... */ } void f(Array<String>& v) { sort(v); // use primary template sort(Array<T>&), T is String } template<> void sort<String>(Array<String>& v); // error: specialization after use of primary template template<> void sort<>(Array<char*>& v); // OK: sort<char*> not yet used template<class T> struct A { enum E : T; enum class S : T; }; template<> enum A<int>::E : int { eint }; // OK template<> enum class A<int>::S : int { sint }; // OK template<class T> enum A<T>::E : T { eT }; template<class T> enum class A<T>::S : T { sT }; template<> enum A<char>::E : char { echar }; // ill-formed, A<char>::E was instantiated // when A<char> was instantiated template<> enum class A<char>::S : char { schar }; // OK
namespace N { template<class T> class X { /* ... */ }; template<class T> class Y { /* ... */ }; template<> class X<int> { /* ... */ }; // OK: specialization in same namespace template<> class Y<double>; // forward-declare intent to specialize for double } template<> class N::Y<double> { /* ... */ }; // OK: specialization in enclosing namespace template<> class N::Y<short> { /* ... */ }; // OK: specialization in enclosing namespace
template<class T> class X; // X is a class template template<> class X<int>; X<int>* p; // OK: pointer to declared class X<int> X<int> x; // error: object of incomplete class X<int>
template<class T> class Array { /* ... */ }; template<class T> void sort(Array<T>& v); // explicit specialization for sort(Array<int>&) // with deduced template-argument of type int template<> void sort(Array<int>&);
template<class T> void f(T) { /* ... */ } template<class T> inline T g(T) { /* ... */ } template<> inline void f<>(int) { /* ... */ } // OK: inline template<> int g<>(int) { /* ... */ } // OK: not inline
template<> X Q<int>::x; // declaration template<> X Q<int>::x (); // error: declares a function template<> X Q<int>::x { }; // definition
template<class T> struct A { void f(T); template<class X1> void g1(T, X1); template<class X2> void g2(T, X2); void h(T) { } }; // specialization template<> void A<int>::f(int); // out of class member template definition template<class T> template<class X1> void A<T>::g1(T, X1) { } // member template specialization template<> template<class X1> void A<int>::g1(int, X1); // member template specialization template<> template<> void A<int>::g1(int, char); // X1 deduced as char template<> template<> void A<int>::g2<char>(int, char); // X2 specified as char // member specialization even if defined in class definition template<> void A<int>::h(int) { }
template<class T1> class A { template<class T2> class B { void mf(); }; }; template<> template<> class A<int>::B<double>; template<> template<> void A<char>::B<char>::mf();
template <class T1> class A { template<class T2> class B { template<class T3> void mf1(T3); void mf2(); }; }; template <> template <class X> class A<int>::B { template <class T> void mf1(T); }; template <> template <> template<class T> void A<int>::B<double>::mf1(T t) { } template <class Y> template <> void A<Y>::B<double>::mf2() { } // ill-formed; B<double> is specialized but // its enclosing class template A is not
template<class T> void sort(Array<T>& v); void f(Array<dcomplex>& cv, Array<int>& ci) { sort<dcomplex>(cv); // sort(Array<dcomplex>&) sort<int>(ci); // sort(Array<int>&) }
template<class U, class V> U convert(V v); void g(double d) { int i = convert<int,double>(d); // int convert(double) char c = convert<char,double>(d); // char convert(double) }
template<class X, class Y> X f(Y); template<class X, class Y, class ... Z> X g(Y); void h() { int i = f<int>(5.6); // Y is deduced to be double int j = f(5.6); // ill-formed: X cannot be deduced f<void>(f<int, bool>); // Y for outer f deduced to be int (*)(bool) f<void>(f<int>); // ill-formed: f<int> does not denote a single function template specialization int k = g<int>(5.6); // Y is deduced to be double, Z is deduced to an empty sequence f<void>(g<int, bool>); // Y for outer f is deduced to be int (*)(bool), // Z is deduced to an empty sequence }
template <class T> int f(T); // #1 int f(int); // #2 int k = f(1); // uses #2 int l = f<>(1); // uses #1
template<class X, class Y, class Z> X f(Y,Z); template<class ... Args> void f2(); void g() { f<int,const char*,double>("aa",3.0); f<int,const char*>("aa",3.0); // Z is deduced to be double f<int>("aa",3.0); // Y is deduced to be const char*, and Z is deduced to be double f("aa",3.0); // error: X cannot be deduced f2<char, short, int, long>(); // OK }
namespace A { struct B { }; template<int X> void f(B); } namespace C { template<class T> void f(T t); } void g(A::B b) { f<3>(b); // ill-formed: not a function call A::f<3>(b); // well-formed C::f<3>(b); // ill-formed; argument dependent lookup applies only to unqualified names using C::f; f<3>(b); // well-formed because C::f is visible; then A::f is found by argument dependent lookup }
template<class ... Types> void f(Types ... values);
void g() {
f<int*, float*>(0, 0, 0); // Types is deduced to the sequence int*, float*, int
}
void f(Array<dcomplex>& cv, Array<int>& ci) { sort(cv); // calls sort(Array<dcomplex>&) sort(ci); // calls sort(Array<int>&) }
void g(double d) { int i = convert<int>(d); // calls convert<int,double>(double) int c = convert<char>(d); // calls convert<char,double>(double) }
template <class T> void f(T t); template <class X> void g(const X x); template <class Z> void h(Z, Z*); int main() { // #1: function type is f(int), t is non const f<int>(1); // #2: function type is f(int), t is const f<const int>(1); // #3: function type is g(int), x is const g<int>(1); // #4: function type is g(int), x is const g<const int>(1); // #5: function type is h(int, const int*) h<const int>(1,0); }
template <class T, class U = double> void f(T t = 0, U u = 0); void g() { f(1, 'c'); // f<int,char>(1,'c') f(1); // f<int,double>(1,0) f(); // error: T cannot be deduced f<int>(); // f<int,double>(0,0) f<int,char>(); // f<int,char>(0,0) }
template <class T> struct A { using X = typename T::X; }; template <class T> typename T::X f(typename A<T>::X); template <class T> void f(...) { } template <class T> auto g(typename A<T>::X) -> typename T::X; template <class T> void g(...) { } void h() { f<int>(0); // OK, substituting return type causes deduction to fail g<int>(0); // error, substituting parameter type instantiates A<int> }
struct X { }; struct Y { Y(X){} }; template <class T> auto f(T t1, T t2) -> decltype(t1 + t2); // #1 X f(Y, Y); // #2 X x1, x2; X x3 = f(x1, x2); // deduction fails on #1 (cannot add X+X), calls #2
template <class T> int f(T[5]);
int I = f<int>(0);
int j = f<void>(0); // invalid array
template <int I> struct X { }; template <template <class T> class> struct Z { }; template <class T> void f(typename T::Y*){} template <class T> void g(X<T::N>*){} template <class T> void h(Z<T::template TT>*){} struct A {}; struct B { int Y; }; struct C { typedef int N; }; struct D { typedef int TT; }; int main() { // Deduction fails in each of these cases: f<A>(0); // A does not contain a member Y f<B>(0); // The Y member of B is not a type g<C>(0); // The N member of C is not a non-type h<D>(0); // The TT member of D is not a template }
template <class T, T> struct S {}; template <class T> int f(S<T, T()>*); struct X {}; int i0 = f<X>(0);
template <class T, T*> int f(int);
int i2 = f<int,1>(0); // can't conv 1 to int*
template <int> int f(int); template <signed char> int f(int); int i1 = f<1000>(0); // OK int i2 = f<1>(0); // ambiguous; not narrowing
template<class T> void f(std::initializer_list<T>); f({1,2,3}); // T deduced to int f({1,"asdf"}); // error: T deduced to both int and const char* template<class T> void g(T); g({1,2,3}); // error: no argument deduced for T template<class T, int N> void h(T const(&)[N]); h({1,2,3}); // T deduced to int, N deduced to 3 template<class T> void j(T const(&)[3]); j({42}); // T deduced to int, array bound not considered struct Aggr { int i; int j; }; template<int N> void k(Aggr const(&)[N]); k({1,2,3}); // error: deduction fails, no conversion from int to Aggr k({{1},{2},{3}}); // OK, N deduced to 3 template<int M, int N> void m(int const(&)[M][N]); m({{1,2},{3,4}}); // M and N both deduced to 2 template<class T, int N> void n(T const(&)[N], T); n({{1},{2},{3}},Aggr()); // OK, T is Aggr, N is 3
template<class ... Types> void f(Types& ...); template<class T1, class ... Types> void g(T1, Types ...); template<class T1, class ... Types> void g1(Types ..., T1); void h(int x, float& y) { const int z = x; f(x, y, z); // Types is deduced to int, float, const int g(x, y, z); // T1 is deduced to int; Types is deduced to float, int g1(x, y, z); // error: Types is not deduced g1<int, int, int>(x, y, z); // OK, no deduction occurs }
template<class T> int f(const T&); int n1 = f(5); // calls f<int>(const int&) const int i = 0; int n2 = f(i); // calls f<int>(const int&) template <class T> int g(volatile T&); int n3 = g(i); // calls g<const int>(const volatile int&)
template <class T> int f(T&& heisenreference); template <class T> int g(const T&&); int i; int n1 = f(i); // calls f<int&>(int&) int n2 = f(0); // calls f<int>(int&&) int n3 = g(i); // error: would call g<int>(const int&&), which // would bind an rvalue reference to an lvalue template <class T> struct A { template <class U> A(T&&, U&&, int*); // #1: T&& is not a forwarding reference. // U&& is a forwarding reference. A(T&&, int*); // #2 }; template <class T> A(T&&, int*) -> A<T>; // #3: T&& is a forwarding reference. int *ip; A a{i, 0, ip}; // error: cannot deduce from #1 A a0{0, 0, ip}; // uses #1 to deduce A<int> and #1 to initialize A a2{i, ip}; // uses #3 to deduce A<int&> and #2 to initialize
// Only one function of an overload set matches the call so the function parameter is a deduced context. template <class T> int f(T (*p)(T)); int g(int); int g(char); int i = f(g); // calls f(int (*)(int))
// Ambiguous deduction causes the second function parameter to be a non-deduced context. template <class T> int f(T, T (*p)(T)); int g(int); char g(char); int i = f(1, g); // calls f(int, int (*)(int))
// The overload set contains a template, causing the second function parameter to be a non-deduced context. template <class T> int f(T, T (*p)(T)); char g(char); template <class T> T g(T); int i = f(1, g); // calls f(int, int (*)(int))
template <class T> struct Z { typedef typename T::x xx; }; template <class T> typename Z<T>::xx f(void *, T); // #1 template <class T> void f(int, T); // #2 struct A {} a; int main() { f(1, a); // OK, deduction fails for #1 because there is no conversion from int to void* }
struct A {
template <class T> operator T***();
};
A a;
const int * const * const * p1 = a; // T is deduced as int, not const int
template<class... Args> void f(Args... args); // #1 template<class T1, class... Args> void f(T1 a1, Args... args); // #2 template<class T1, class T2> void f(T1 a1, T2 a2); // #3 f(); // calls #1 f(1, 2, 3); // calls #2 f(1, 2); // calls #3; non-variadic template #3 is more specialized // than the variadic templates #1 and #2
template <class T> T f(int); // #1 template <class T, class U> T f(U); // #2 void g() { f<int>(1); // calls #1 }
template<class ...> struct Tuple { }; template<class ... Types> void g(Tuple<Types ...>); // #1 template<class T1, class ... Types> void g(Tuple<T1, Types ...>); // #2 template<class T1, class ... Types> void g(Tuple<T1, Types& ...>); // #3 g(Tuple<>()); // calls #1 g(Tuple<int, float>()); // calls #2 g(Tuple<int, float&>()); // calls #3 g(Tuple<int>()); // calls #3
template<class T> void g(T);
g({1,2,3}); // error: no argument deduced for T
template<class T> void f(T x, T y) { /* ... */ } struct A { /* ... */ }; struct B : A { /* ... */ }; void g(A a, B b) { f(a,b); // error: T could be A or B f(b,a); // error: T could be A or B f(a,a); // OK: T is A f(b,b); // OK: T is B }
template <class T, class U> void f( T (*)( T, U, U ) ); int g1( int, float, float); char g2( int, float, float); int g3( int, char, float); void r() { f(g1); // OK: T is int and U is float f(g2); // error: T could be char or int f(g3); // error: U could be char or float }Here is an example where a qualification conversion applies between the argument type on the function call and the deduced template argument type:
template<class T> void f(const T*) { }
int* p;
void s() {
f(p); // f(const int*)
}
Here is an example where the template argument is used to instantiate
a derived class type of the corresponding function parameter type:
template <class T> struct B { }; template <class T> struct D : public B<T> {}; struct D2 : public B<int> {}; template <class T> void f(B<T>&){} void t() { D<int> d; D2 d2; f(d); // calls f(B<int>&) f(d2); // calls f(B<int>&) }
T cv-list T T* T& T&& T[integer-constant] template-name<T> (where template-name refers to a class template) type(T) T() T(T) T type::* type T::* T T::* T (type::*)() type (T::*)() type (type::*)(T) type (T::*)(T) T (type::*)(T) T (T::*)() T (T::*)(T) type[i] template-name<i> (where template-name refers to a class template) TT<T> TT<i> TT<>
template<class T1, class... Z> class S; // #1 template<class T1, class... Z> class S<T1, const Z&...> { }; // #2 template<class T1, class T2> class S<T1, const T2&> { }; // #3 S<int, const int&> s; // both #2 and #3 match; #3 is more specialized template<class T, class... U> struct A { }; // #1 template<class T1, class T2, class... U> struct A<T1, T2*, U...> { }; // #2 template<class T1, class T2> struct A<T1, T2> { }; // #3 template struct A<int, int*>; // selects #2
template <class T> void f(T&&); template <> void f(int&) { } // #1 template <> void f(int&&) { } // #2 void g(int i) { f(i); // calls f<int&>(int&), i.e., #1 f(0); // calls f<int>(int&&), i.e., #2 }
template<class T, class... U> void f(T*, U...) { } // #1 template<class T> void f(T) { } // #2 template void f(int*); // selects #1
template<long n> struct A { }; template<typename T> struct C; template<typename T, T n> struct C<A<n>> { using Q = T; }; using R = long; using R = C<A<2>>::Q; // OK; T was deduced to long from the // template argument value in the type A<2>
template<typename T> struct S;
template<typename T, T n> struct S<int[n]> {
using Q = T;
};
using V = decltype(sizeof 0);
using V = S<int[42]>::Q; // OK; T was deduced to std::size_t from the type int[42]
template<class T, T i> void f(int (&a)[i]);
int v[10];
void g() {
f(v); // OK: T is std::size_t
}
template<int i> void f1(int a[10][i]); template<int i> void f2(int a[i][20]); template<int i> void f3(int (&a)[i][20]); void g() { int v[10][20]; f1(v); // OK: i deduced to be 20 f1<20>(v); // OK f2(v); // error: cannot deduce template-argument i f2<10>(v); // OK f3(v); // OK: i deduced to be 10 }
template <int i> class A { /* ... */ }; template <int i> void g(A<i+1>); template <int i> void f(A<i>, A<i+1>); void k() { A<1> a1; A<2> a2; g(a1); // error: deduction fails for expression i+1 g<0>(a1); // OK f(a1, a2); // OK }
template<int i, typename T> T deduce(typename A<T>::X x, // T is not deduced here T t, // but T is deduced here typename B<i>::Y y); // i is not deduced here A<int> a; B<77> b; int x = deduce<77>(a.xm, 62, b.ym); // T is deduced to be int, a.xm must be convertible to A<int>::X // i is explicitly specified to be 77, b.ym must be convertible to B<77>::Y
template<int i> class A { /* ... */ }; template<short s> void f(A<s>); void k1() { A<1> a; f(a); // error: deduction fails for conversion from int to short f<1>(a); // OK } template<const short cs> class B { }; template<short s> void g(B<s>); void k2() { B<1> b; g(b); // OK: cv-qualifiers are ignored on template parameter types }
template<class T> void f(void(*)(T,int)); template<class T> void foo(T,int); void g(int,int); void g(char,int); void h(int,int,int); void h(char,int); int m() { f(&g); // error: ambiguous f(&h); // OK: void h(char,int) is a unique match f(&foo); // error: type deduction fails because foo is a template }
template <class T> void f(T = 5, T = 7); void g() { f(1); // OK: call f<int>(1,7) f(); // error: cannot deduce T f<int>(); // OK: call f<int>(5,7) }
template <template <class T> class X> struct A { };
template <template <class T> class X> void f(A<X>) { }
template<class T> struct B { };
A<B> ab;
f(ab); // calls f(A<B>)
template<class> struct X { }; template<class R, class ... ArgTypes> struct X<R(int, ArgTypes ...)> { }; template<class ... Types> struct Y { }; template<class T, class ... Types> struct Y<T, Types& ...> { }; template<class ... Types> int f(void (*)(Types ...)); void g(int, float); X<int> x1; // uses primary template X<int(int, float, double)> x2; // uses partial specialization; ArgTypes contains float, double X<int(float, int)> x3; // uses primary template Y<> y1; // use primary template; Types is empty Y<int&, float&, double&> y2; // uses partial specialization; T is int&, Types contains float, double Y<int, float, double> y3; // uses primary template; Types contains int, float, double int fv = f(g); // OK; Types contains int, float
template<class T> T max(T a, T b) { return a>b?a:b; } void f(int a, int b, char c, char d) { int m1 = max(a,b); // max(int a, int b) char m2 = max(c,d); // max(char a, char b) int m3 = max(a,c); // error: cannot generate max(int,char) }
int max(int,int);to the example above would resolve the third call, by providing a function that could be called for max(a,c) after using the standard conversion of char to int for c.
template<class T> struct B { /* ... */ }; template<class T> struct D : public B<T> { /* ... */ }; template<class T> void f(B<T>&); void g(B<int>& bi, D<int>& di) { f(bi); // f(bi) f(di); // f((B<int>&)di) }
template<class T> void f(T*,int); // #1 template<class T> void f(T,char); // #2 void h(int* pi, int i, char c) { f(pi,i); // #1: f<int>(pi,i) f(pi,c); // #2: f<int*>(pi,c) f(i,c); // #2: f<int>(i,c); f(i,i); // #2: f<int>(i,char(i)) }
template<class T> void f(T); // declaration void g() { f("Annemarie"); // call of f<const char*> }
deduction-guide: explicit template-name ( parameter-declaration-clause ) -> simple-template-id ;
template<class T, class D = int>
struct S {
T data;
};
template<class U>
S(U) -> S<typename U::type>;
struct A {
using type = short;
operator type();
};
S x{A()}; // x is of type S<short, int>